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For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show
For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game
For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now
Our pals at @serenityforge ![]()
have released Doki Doki Literature Club on iOS and Android!
Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!
For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good
Don't miss out on your chance to design a Game Jolt sticker!
Post YOUR design for a sticker inspired by Arcane, League of Legends, and Nail Art!
After "Design a #GXNailArt Sticker!" ends, we'll pick 3 winners (AND give them one of a kind trophies!)
For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted
For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though
This week's #GXNailArt Fan Art Friday celebrates Arcane and League of Legends!
Accept the quest in your quest log to get started.
For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze













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