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22
6 months ago

For day 436 of coding, I have updated the second page of the "How to Play" section with some images




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For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells

For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking

For day 608 of coding, I made it to where the player can turn "invisible" after standing still a bit. The invisibility turns off upon moving

Play our game, Bloodless, and complete the Help Tomoe quest to unlock the Bloodless sticker pack!

Start the quest: http://gamejolt.com/#quest

Game Jolt has given out all of their free Steam keys!

For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

For week 36 of my weekly pixel art; I made a simple, Game Boy styled image of someone surfing on a rainbow

For day 603 of coding, I've adjusted how fast the player and object will recoil from each other. To test the effect, I've also increased the object's speed

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

For day 602 of coding, I've added a small, temporary speed boost for the objects upon collision