Loading...
22
2 years ago

For day 464 of coding; after a bit of time, I have applied card flipping to the start of the player's split hand




0 comments

Loading...

Next up

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @BubblyRee to open today's slot on the calendar.

#AdventCalendar2025

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas