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For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source
For day 951 of coding, I adjusted the dash speed to confirm my suspicion on why the collision error is occurring. It is in indeed the dash is too much for the player's hitbox. I need to figure out why it only really occurs while right against the wall
For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on
Here's more incredible art that Jolters made for #GameJoltColors25!
There's still time for YOU to enter!
Artists and posts linked 🔽
For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction
Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!
Artists are tagged 🔽 Be sure to like their original posts!
For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall
For day 949 of coding, I found that the collision problem is due to both top and bottom hitbox being activated. I've tried to adjust the hitbox to no avail
This week's #FanArtFriday celebrates Story of Seasons / Harvest Moon! Accept the quest in your quest log to get started.
For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into
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