
For day 471 of coding, I made an option to change the cursor appearance
Next up
For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems
For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking
For day 974 of coding, I am looking into different methods of executing the forest traversal scripts
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 977 of coding, I have fixed the issue with detecting direction
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else
This week's Fan Art Friday celebrates KPop Demon Hunters! Accept the quest in your quest log to get started.
For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress
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