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36
1 year ago

For day 478 of coding, I have altered how the wager information is displayed. I'm not sure if I'm ok with how it is right now




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For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

For day 946 of coding, I'm on the right track in correcting the collision while dashing

Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!

Artists are tagged 🔽 Be sure to like their original posts!

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on

This week's #FanArtFriday celebrates Story of Seasons / Harvest Moon! Accept the quest in your quest log to get started.

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction