
For day 488 of coding, the mouse can be used for most of the game now. I just need to set up the mouse interaction for the split hand
Next up
For day 937, I was experimenting to see if I could randomize the amount of resources dropped
For day 946 of coding, I'm on the right track in correcting the collision while dashing
For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
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For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop
It's time for honorable mentions! 🐞🎉 [Article!]
For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on
For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops
Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.
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For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving
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