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22
2 years ago

For day 488 of coding, the mouse can be used for most of the game now. I just need to set up the mouse interaction for the split hand




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For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

Our pals at @serenityforge have released Doki Doki Literature Club on iOS and Android!

Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!

For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

My game in 50 seconds #indiedev #Gamedev #steam

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay