
For day 489 of coding, I have altered the size of the "How to Play" box in order to make sure everything fits right
Next up
For day 819 of coding, I'm making progress on moving drops. Now I to find out what is keeping them from stopping. It does kind of look like a rocky explosion right now
For day 818 of coding, I am currently working on having the resource move a bit when they spawn. Nothing to show yet though
For day 814 of coding; I have the detection showing in the right grid placement now, but it now appears that the center mark isn't centered
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
For day 815 of coding, I have fixed the position issue with the center mark
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 817 of coding; the small rocks now spawn the pickups, and the large ones now spawn more
For day 811 of coding, I have adjusted the targeting of object interaction. It looks like I will need to put in a separate means of object detect that isn't grid based
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
For day 816 of coding, I made a tiny rock pick-up for when you break rocks. It only works for the large rocks, and I will need to have the drops be more exciting later on
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