
For day 511 of coding, I made an attempt at have some rooms have a wall in the center of the room. The results are not looking too good right now
Next up
For day 1061 of coding, I made sure to include the forest exit in the count
For day 1052 of coding, the forest pathways now work as they should
For day 1060 of coding, I added a count of how many exits of each direction are available
@pm-studios
' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.
Quests celebrating the beta have entered your quest log.
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For day 1053 of coding, I found a weird occurrence where there are two pathways facing the same direction. I'll need to figure out why that is
πMeet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST
! Where every story finds its voice!
For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present
For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map
For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit















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