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20
1 year ago

For day 530 of coding; I have refined the collision accuracy of the objects, although some still break into the walls. The improvement is evident in where the objects collide with the center portion




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For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

It's time for honorable mentions! 🐞🎉 [Article!]

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

Someone's at the door...

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks