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27
1 year ago

For day 551 of coding, I have put wall collisions on the chasing object




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For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

Someone's at the door...

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

It's time for honorable mentions! 🐞🎉 [Article!]

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet