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25
1 year ago

For day 564 of coding, the player's dash can now move based on the player's current direction




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My favorite video game robot would be Fulgore from Killer Instinct

#GJAsks

For day 958 of coding, I made sure the player is animating correctly after dashing into a wall

For day 959 of coding, I made sure the player is facing the right direction during the regular knockback

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 956 of coding, I think I've finally fixed the collision problem

For day 960 of coding; I made it to where when the player enters a room, immediately dashing will have them go in the same direction they entered with

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in