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31
1 month ago

For day 578 of coding, I have made attempts to address the collision Issue with collisions. The detection seemed to have improved, but not quite enough




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For day 608 of coding, I made it to where the player can turn "invisible" after standing still a bit. The invisibility turns off upon moving

For day 610 of coding, the object can not start moving closer to the player's movement direction

For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

For day 612 of coding, I have altered the knockback process to stop once the player hits the wall

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

For day 611 of coding, I made sure that the object resets properly whenever the player goes down the stairs

For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 609 of coding, I made an additional object that will start moving on player contact. It seems to not start in the expected direction sometimes