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47
1 month ago

For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better




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For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

For day 956 of coding, I think I've finally fixed the collision problem

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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

For day 960 of coding; I made it to where when the player enters a room, immediately dashing will have them go in the same direction they entered with

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 958 of coding, I made sure the player is animating correctly after dashing into a wall