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43
1 year ago

For day 619 of coding, I have changed how the starting room is placed in order to fit the map's grid. For added context, each zone is an 8x8 tiles area that a room can be placed in




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For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

For day 1083 of coding, it looks like I got the title fade to work properly now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

For 1088 of coding, I have fixed the transparency detection for the Christmas Tree