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23
11 months ago

For day 719 of coding, I have to where the horizontal and vertical speeds will be set to zero if close enough and the associated buttons are not pressed




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For day 1033 of coding, the exit detector is now working properly

I've added a #Pumpkin to finish up this year's Joltober collage

#HappyHalloween everyone

For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

For day 1037 of coding, I have fixed the issue with the exit's appearance. Now there seems to be an endless loop problem that I'll need to take care of next

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This is my piece for the Halloween event for ArtFight

My prompt is mushroom with the autumn afternoon pallete

For day 1035 of coding, I have addressed the game crashing in one area only to find another game crashing problem

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances