Next up
Screenshots for the upcoming update for Pond Tale. Which will include the following:
(Article Below)
this is my first post I'm making a Pikmin-inspired game called MageStar and today after trial and error I've finished the BaseBuilding Mechanics of our game. Any type of criticism is welcome
Collecting Souls of your fallen enemies and sacrificing them to the frog gods for Perks.
this is my first post I'm making a Pikmin-inspired game called MageStar and today after trial and error I've finished the BaseBuilding Mechanics of our game. Any type of criticism is welcome
Day night cycle test along with the late night warning.
Pond Tale's Beta Build is out! Feel free to try it out and give us feedback.
I added some cool new things to my game.
Your Frogs can have classes now! - So far there's only knight and Archer.
-Spiced up the UI to give it a more natural aesthetic! - You can harvest plants to make them into potions.
- You can lose your crown!
Sneak Peak of Pond Tales latest update. We completely overhauled the game entirely to be more RPG/Rogue-like with a hint of RTS elements. And gave everything a cuter and more polished art style. (More info in the article)
Added dirty frog villages that are housed by dirt frogs, that you can hire by dropping meat! You can also build houses now to strenghten your frog army!
Finally added some Tameable foes its still a wip though.
Pond Tale Gameplay











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