Loading...
187
Game
Pond Tale
4 years ago

Pond Tale ver 0.1.2 has been released!


We've added a few new features to the game including a new unit type:

The Swordsman!

They are close-ranged fighters that stagger small enemies, and boast a lot of health!

frog_swordsman.gif

We also added a new Foe!

The Slug:

sakura_slug.gif

A very Docile foe and mostly just eats cattails. But when killed you get rewarded with a lot of leaves!

and Finally, you can finally Heal your army! At the expense of 50 Souls!

restore_bubble.gif

we were gonna add the mushroom boss but it's gonna take a few days, we want him to be fun and Challenging!

now for some buffs and nerfs:

- We decreased the radius of the Worker Frog so they don't wander off as often.

- The Water Bugs attack more frequently!

- We lessened the mosquito Larva hitbox.

That's about it for now! Hope you have fun playing ver 0.1.2 and feel free to give us feedback! thank you.



0 comments

Loading...

Next up

We introduce to you the cubeboi. its still a wip but its gonna be a side project that connects to Yulo's Closet.

this is my first post I'm making a Pikmin-inspired game called MageStar and today after trial and error I've finished the BaseBuilding Mechanics of our game. Any type of criticism is welcome

this is a prototype of a short farming game that we're developing while we also develop Yulo's Closet.

@Patata1236 is a Jolter to Watch who makes games and art for fun! Follow @Patata1236 before the quest ends on November 18 and you'll get Coins!

I added some cool new things to my game.

Your Frogs can have classes now! - So far there's only knight and Archer.

-Spiced up the UI to give it a more natural aesthetic! - You can harvest plants to make them into potions.

- You can lose your crown!

@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm before the quest ends on October 28 and you'll get Coins!

this is my first post I'm making a Pikmin-inspired game called MageStar and today after trial and error I've finished the BaseBuilding Mechanics of our game. Any type of criticism is welcome

Day night cycle test along with the late night warning.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

We made the game more rogue-like by adding randomly generated rooms, and different types of ponds. Also added the ability to build structures.