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Pond Tale Gameplay
Day night cycle test along with the late night warning.
We made the game more rogue-like by adding randomly generated rooms, and different types of ponds. Also added the ability to build structures.
I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask
Sneak Peak of Pond Tales latest update. We completely overhauled the game entirely to be more RPG/Rogue-like with a hint of RTS elements. And gave everything a cuter and more polished art style. (More info in the article)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I added some cool new things to my game.
Your Frogs can have classes now! - So far there's only knight and Archer.
-Spiced up the UI to give it a more natural aesthetic! - You can harvest plants to make them into potions.
- You can lose your crown!
Pond Tale's Beta Build is out! Feel free to try it out and give us feedback.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
this is my first post I'm making a Pikmin-inspired game called MageStar and today after trial and error I've finished the BaseBuilding Mechanics of our game. Any type of criticism is welcome
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