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1,061
Game
Pond Tale
4 years ago

We made the game more rogue-like by adding randomly generated rooms, and different types of ponds. Also added the ability to build structures.




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Added dirty frog villages that are housed by dirt frogs, that you can hire by dropping meat! You can also build houses now to strenghten your frog army!

Finally added some Tameable foes its still a wip though.

this is a prototype of a short farming game that we're developing while we also develop Yulo's Closet.

I added some cool new things to my game.

Your Frogs can have classes now! - So far there's only knight and Archer.

-Spiced up the UI to give it a more natural aesthetic! - You can harvest plants to make them into potions.

- You can lose your crown!

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this is my first post I'm making a Pikmin-inspired game called MageStar and today after trial and error I've finished the BaseBuilding Mechanics of our game. Any type of criticism is welcome

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

Pond Tale Gameplay

Screenshots for the upcoming update for Pond Tale. Which will include the following:

(Article Below)

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

For next Week's Update, we are deciding to redesign the froggies. Which design do you prefer? Left or Right