Game
Muse Genkaroku
4 years ago

For the vanilla Chrono Engine Genkaroku replacements, I am done for about 95% of them (well 90% if you count the overworld ATB bar's portraits).

Tomorrow I will do the rest of the Chrono Engine assets, and I will move on to make other graphics.


Namely I will revamp the title screen to fit the new title screen BGM, as well as add the new splash screen to Genkaroku, featuring the logo of Akira Akagi Games.

I expect for all of these to be done by March 14, which will be the 4th devlog of this game (project).



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The logo of the game and the Mari silhouette that will be used in the game's promotional material (such as cover art in the style of Touhou box art)

This is the revamped header + thumbnail of my game.

Looks amazing, are they?

The thumbnail of the game's itch.io version.

Simply just a modification of the original thumbnail.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

https://www.youtube.com/watch?v=kBReFar3YGw

https://www.youtube.com/watch?v=-2Tvv9k5oD4

https://www.youtube.com/watch?v=mOORFLQOpJc

https://www.youtube.com/watch?v=58PerLbqBn0

Hello my friends and followers.

I'm CaraPrincess, a.k.a. the sole member of the indie / doujin development circle Akira Akagi Games.

Below are my FAQs.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

My new icon + header.

Attack of the Killer Queen, my cover version.

Hey! I made this Realistic Super Saiyan Sketch. What do you think?

Here's an example (prototype) of Mari's sprite, created using Aseprite trial version.

Colored using the NES palette.