Next up
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
New build, more bugs fixed, I think now there is not any major bug... I hope =x #indiegame #gamedev #BreathGame
Yeah, I got the crown... many times... for testing purposes, but still... store.steampowered.com/app/1475350/Breath/ #gamedev #devlog #indiegame #steam
Bora participar de uma #gamejambr para conhecer uns servers do discord? É possível participar jogando e votando também: https://itch.io/jam/jamconjunta Se tiver um server e quiser entrar também só me dar um toque!
It has been some time since I last posted a devlog... it is not much, but here you can see that now your flight will have more clear instructions and some plataform tests I've been working on ;)
Breath is already available on Steam, update soon! PT-BR:
Yeah, I noticed I put the wrong date on Breath sales... it was supposed to end today, but I defined it to next saturday. As a sorry, extended till tomorrow. Promotion still on, buy now and get a free #steam key! #indiegame
YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game
My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
Working on visuals improvements for my #indiegame Breath... created that gore texture using ShaderGraph :D #gamedev #madewithunity Breath is also on #steam: https://store.steampowered.com/app/1475350/Breath/ PT-BR:
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