1 year ago

For week 31 of my weekly pixel art, I made a NES style rendition of Emily from Stardew Valley




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For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea

For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

For day 952 of coding, I drew a new box for debug that will show the player's movement hitbox in relation to the normal hitbox

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

My favorite video game robot would be Fulgore from Killer Instinct

#GJAsks

Here is on my other OCs, Charles Johnson, in a Gamejolt palette

#GameJoltColors25

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 958 of coding, I made sure the player is animating correctly after dashing into a wall