10 months ago

For week 45 of my weekly pixel art, I made this weapon from the NES palette




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For day 974 of coding, I am looking into different methods of executing the forest traversal scripts

For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else

@SkiiRyu is a Jolter to Watch, pixel artist, and animator! Follow @SkiiRyu before the quest ends on September 9 and you'll get Coins!

For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress

For day 979 of coding, I'm working on a way to stop the player during the exit. Nothing to show yet, but I did see something weird during recorded that will be investigated later

This week's Fan Art Friday celebrates KPop Demon Hunters! Accept the quest in your quest log to get started.

For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works