
Next up
For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet
For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad
For 1181 of coding, I am working on being able to push certain objects
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally
Want to win $5,000 USD? 💸
Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy
For day 1182 of coding, I've applied vertical pushing. I just nee d to look into how to keep the object from occasionally latching on to the player
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1189 of coding, I haven't gotten the timer reset to work quite yet














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