The blue things at the bottom are mobile controls
You can now interact with objects on the map besides the door to the next room (wait, there's no door!)
A menu where you can view your mission, switch partners, toggle a 2 player mode, and eventually equip special effects!
The first of many references >:)

Found myself with 7 hours of free time yesterday, decided to spend it all on building the overworld engine!
Instead of putting all of the new features in separate posts, I showcased them in this one video! (Read the article for specific features)
Next up
Henry... How big exactly are your pockets?
...Is this, like, still the same rocket?
PE Sketchbook #4:
I still like to storyboard things before putting them into an actual game. This is an unfinished storyboard for a cutscene!
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.
Your scheduled THSMC programming continues afterward. 🫡
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
BRO 😳😳😳
400 PLAYS 🤯🤯🤯
THANK YOU GUYS ðŸ˜ðŸ˜ðŸ˜
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
In the words of GameJolt themselves, we outta here.
Don't worry, this doesn't affect the projects we're working on! Read article for more information (TLDR on bottom >:D).
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