-replace all placeholders with their proper animations
-add extras and custom night
-add ending scenes
-get more phone calls done
-some other stuff maybe idk
-replace all placeholders with their proper animations
-add extras and custom night
-add ending scenes
-get more phone calls done
-some other stuff maybe idk
Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!
THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!
this is Simon Cowell from DNaF OFFICIAL CANON REALISTIC HUMAN DESIGN
I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak
here's some dnaf scrapped content, there were gonna be rare screens for chomp's crew and a special rare screen for golden freddy that was basically gonna be a cutscene, only chomp's was finished, bite was left unfinished and all others weren't made
the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made
and yes piss freddy is in the game it ain't a secret no more
gmod with @Pachyderm goes hard
more dnaf scrapped content, old posters for freddy and bonnie, freddy's was remade while bonnie's was completely cut
poor John... they don't mess around anymore huh?
also some gameplay screenshots will be put up tomorrow when I have the time
man it's such a nice day here in dnafville-WHAT THE FUCK ARE YOU DOING HERE?!?!?!?!?!?!
happy 10th anniversary trtf! I don't exactly love this series too much anymore but it still inspires this game a lot
and yes
this is a real easter egg
all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though
there are a lot of things to implement still, have chomp and co. in their natural habitat
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