This is probably @GreenJerry
's easiest game to date since all of SpringTrap's movements are based off of 5 second intervals and programmed terribly skull
Next up
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!
The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao
you can customize the key you use for the flashlight
js a misc qol thing i added cus why not
NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)
been a while since i did one of these, but
New Perfect Mode mechanic: Sugar.
She's more than just a Candy rip-off this time.
edit: nvm this mechanic is getting reworked. this post will be taken down once i post the new mechanic for sugar.
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.
2026.
New Perfect Mode mechanic: Shadow Lockjaw.
He's more... interesting than the others.
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