Game
Beat_Lab Level_Editor (in development)
4 years ago

FRIDAY UPDATE 0.1.0


This is a small update, but it will have a big impact on the editor.

ADDED:

Added little effects

Q - Beam Wave (Left)

W - Black Holes Wave

E - Beam Wave (Right)

R - Snake (Square Wave)

T - Beam Wave



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All generations

Finally! New trigger type fully operational!

News 01/15/20 ..?

Saving trigger data via XML works best ...

I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.

.TXT - Intended as the main

.JSON - Import to the game

.BLL - The work of lab technicians, staff and the community

_Experimental_Mode. In a long development process

Working on game code

Yay... Again bugs!

... Again

21 subscribers ... Guys, where did so many of you come from? It was only 11

posY + sin(val1 / sp) * frc