Next up
Today's progress! A tidier save format than my old version. Demonstrated in images.
Old: Every piece of data needed it's own key
New: 1 key per player
"There are trees here... but we're still in the building. I think I recognise these woods..."
Screenshot Saturday!
Going Down, psychological horror RPG about difficult choices and memories best forgotten on an elevator ride.
Happy Spooky Month!
We added a kitty!
Enemies! The game (sort of) has enemies! And I'm working on expanding the map.
Not a great gif. Exciting stuff though!
That typo has been there the whole time, hasn't it? Staring me in the face...
Raywin running on Mac...
Going Down is now on Steam! If you like what you've seen so far, we'd appreciate a cheeky Wishlist!
Taking its time, but not forgotten...











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