Game
JICE

9 months ago

Giving the character many faces! Created an object that would spawn a random assortment of electronics in one place to make it easier to place this character in the world.




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More new models, ready to be in the game. A bunch of cake related stuff and various waffles.

A piece of sparking wire colliding with environment. Decided to make this as an effect first and see if it is going to be easier to implement as a weapon than a skeletal mesh.

Spacious arena-like room to introduce a new mechanic and give a mini objective. There will be a moving gate-mouth at the end of a conveyor that will need to be fed

Happy #WIPWednesday!

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Making some art?

Practicing a song?

Something else?

Tell us in the comments!

This time - more factory related models. Most of these are from free packs, with me simplifying the models and applying my own materials and textures.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Some more greyboxing. This part is a multi-level room where you need to carefully plan your steps or risk falling down and having to restart your progress.

Created another spline for faster placements of obstacles. It randomly spawns objects along the path. Later on I can use these as guides for where to place the final props.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Remaking the weapon system to allow (in the future) the use of various different things as weapons besides the default pistols. Fixed some bugs along the way, so now shooting during run and slide works as it's supposed to.