Game
JICE

1 year ago

Giving the character many faces! Created an object that would spawn a random assortment of electronics in one place to make it easier to place this character in the world.




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More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.

Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.

A little side project - a game I've started during a game jam and decided to work on it a bit more. It is kind of a survivors-like, but every upgrade you pick up is a choice between two. And whatever you don't choose upgrades your enemies instead

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Some more level design of the Depot level. Spreading the rubble, moving the boxes around, putting some lights up.

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Doing more work on the corridor. Merging splines into meshes, fixing wall placements, setting up lighting.

Spent some time to fix metal containers' UVs. Here are before and afters. Gives the scenes a bit more cleaner look!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Jumping around the hallway!