2 months ago

#GJasks Animal Crossing, Fossil Fighters, Lunime Apps and my own games (for development lol)




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Crazy how it's almost been four years since I completed the entire woulda-been-film storyboard...

And here we are now, with this same scene being playable through choices in the demo (with MUCH better art too)!

More info and links in article!

Oh lookie, it's the DEFINITELY final version of the main menu screen (which will only stay if I can successfully program the login option in time...if not, I'll remove it)!

Also got some important news...explained as an #update in the article below.

Friendly reminder that the game's "present" timeline chronologically takes place right after the first two pages of the Eternal Frenemies #webcomic!

Links in article (along with small #update), please be sure to tap the hearts of the chapters you like~

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

On tap for #WIPWednesday we have a new image from the full game. Notice anything different/new about the game besides the background(answer and update in article)?

Please play the available demo either here or on ItchIO if you haven't already!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

So I made this helpful little chart back when I made the storyboard to canonize the age range of the "Center 10" eternals of the Eternal Frenemies story!

The "REWIND shorts" refer to the Gacha Series I made to flesh out their school days(more in article)

Welp...I have contacted the GJ support team.

All that's left for me to do now is draw, post and wait.

(More details in the article)

Ok who turned the yoinky sploinky mode on?

One thing that I didn't get to explain in #Devruary that I feel EVERY dev should understand:

A REALLY good practice for game development is to make sure the target audience learns of the game and doesn't forget about it (more in article, PLEASE READ)