Game
Petal To The Metal
2 years ago

Godot 0.0.3 build has been released! Been on a role recently. I'll see how long I can keep this up. Here are the patch notes:

https://plisken.itch.io/petal-to-the-metal/devlog/628561/godot-update-003




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Lilly's idle animation is her falling asleep. one thing I've wanted to implement for a while are dreams. The dreams would happen rarely, but would affect your health either positively or negatively. it would also give players a window into her mind

Here's a comparison video between the original GMS build, and the Godot port I'm working on. There are still a few things that need to be added, but for the most part, This is how it's going to look/play. My goal was accuracy, with slight improvements

New intro animation

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

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I've begun adding backgrounds to the test area. Here is a glimpse at how it looks. I've made some slight adjustments to all of them, the main one being color I've also added some lighting effects. below the forest is slightly darker than above the trees

Potential Health/stamina meter:

Ok who turned the yoinky sploinky mode on?

Hello! I've been taking a break from this project, and focusing on other things. Just checking in. I will continue development once I'm ready. I've learned a lot since starting, but it's a lot of work and I don't wanna get burnt out. Thx for patience!