Next up
Got to work finally on coding the mechanics and have made some really great progress. Things are looking on track to getting the demo out sooner than expected but im working on fine tuning everything to get it looking and feeling good. More updates soon!!
Got alot of progress made this past weekend. I'm excited to share it with you all!
Great news everyone! I have got alot of the main mechanics coded and will be working on getting the animatronics working in line with the code. After this is done, i can fine tune evrything to make sure it is fully polished and ready for the demo release!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.










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