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God's Tear
3 years ago

Gotta learn how to aim. #gamedev




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Concept design for the Dark Forest level. #gamedev

I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity

Version 0.3.0 BETA is now available for download! This release is leaps and bound ahead from the previous one. I would love to hear your feedback so I can make the game better. Please read on for the complete features.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Work in progress for the character swap feature. Aether is melee, Myst is ranged. There will be more differences between the two that I will reveal along the way.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.

Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Here's a chart of all enemies in Gnome More War. Unless marked, all enemies are unlockable in the Switch, Android, and Gamejolt(PC) versions. #gamedev #pixelart