Game
God's Tear

5 years ago

Graveyard level concept




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Today's weekend showcase is a concept art of one of the levels: Eggo City. #screenshotsaturday #art #conceptart

Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.

Gotta learn how to aim. #gamedev

Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.

I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity

Version 0.3.0 BETA is now available for download! This release is leaps and bound ahead from the previous one. I would love to hear your feedback so I can make the game better. Please read on for the complete features.

For this week's progress here's a gameplay of the So'leil fishing village map. #gnomemorewar #indiegame #gamedev #screenshotsaturday #retrogaming

Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?

The journey is almost complete! Check out this comparison images of the mobile version and the new and enhanced version for PC. #gamedev #screenshotsaturday

Here's a chart of all enemies in Gnome More War. Unless marked, all enemies are unlockable in the Switch, Android, and Gamejolt(PC) versions. #gamedev #pixelart