Game
JICE

4 months ago

Greybox continues. This is a part of the depot level that is less about processing goods and more about multi level office space.




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Adding some chocolate-themed objects to Spaceport. And cookies.

An outline to highlight the interactable objects. Took some time to find a color that would really pop out.

Set up animations, effects and attack logic for the new enemy. This one attacks by opening its lid and pouring out the coffee around it. Potentially highly inconvenient in tight corridors.

This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.

Wire now can grab enemies, to make it easier to shoot them up close!

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Added sounds to the wire movements and a short time dilation window when the grabbed robot is close to player.

Made a model for another enemy robot. This one is supposed to resemble a french press, but still look similar to the Toaster. They work in the same company but on different floors.

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Made it so any mesh can now become a throwable. Here I am throwing a cookie and a trashcan