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1,467
Game
Tengoku Sensō
3 years ago

Guard Flying study footage by donguri990

Air actions that are jump-cancelled generate inertia which can then be adopted and manipulated with an air-guard to further propel forward, reverse trajectory or descend faster.




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Sabrina Slay Series: 63

A scripted ground combo that can take your enemies all the way to the other side and end the attack with a powerful wall-bounce.

Cesara's Air Taunt increases your air time with a pseudo-double jump.

The number of kisses blown is dependent on your current style rank and can launch enemies.

An explanation on how Style Meter works.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Combo Mad "Stormseeker"

A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.

A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

A new narrative trailer I've been working on.

Basic Actions infographic

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

A couple new abilities added to the Thundergod form.

1) CG Crash: An AoE slam that knocks back and launches enemies near the landing zone. 2) Rapid Slash: 5-Hit AoE to enemies in front.