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Made a "photo" for a STARRUNE semi spinoff. (Could be included in this game but it is also a standalone.)
It is Starrune's Sword Route. Just a Visual Novel instead of Zelda.
It is a passion project of mine. Hope you'll like it!
Slow News day but now the menu has been tweaked so the buttons no longer overlap with the money count thanks to the new button.
But I don't want to go too long without saying anything, y'know. Even if I can't always share giant things.
"With these placeholders this place really does look like MACOUNTRY."
"What's a man country?"
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"Continue to hold the place until the replacements arrive, Rudinns!"
"Yes boss..."
The Vegtable Valley now has a new look (By @Anqurei ) to call its own. While this does me we have to adjust the maps it does also mean that STARRUNE finally look more unique than hometown trees but green.
And what's that? Some kind of new enemy?
Remember the Shadowmen I added in as a "Nod towards the real chapter 3" before chapter 3 and 4 came out but they were shown in a Newsletter?
As you can see, Noelle now has a sprite for the heartshooting act.
(Sprite made by @SakuraWinterz )
Currently rewriting an important cutscene. Why do you think Susie is so mad? Leave your guesses!
Remember how I showed the fountain creation teaser picture yesterday? Well, here's a video of it! (Again, anything here is subject to change in the future.)
Ever wondered how testing process happens? Well, pretty much like that. Here is the test of a new thingy we plan to do for the race puzzles. (btw don't mind the broken tileset, the maps are still WIP)
Happy to announce that the Castle Town is getting a full rework right now! It'll be just like you know it in chapter 4 (of course, with a few changes and additions)! And obviously, it will include "Castle Funk" soundtrack if certain conditions are met.
Hey everyone! Here's a teaser of one of the new additions: actual making fountain scene! (Anything on this screenshot is subject to change later though.)
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