Game
GUIDANCE

3 years ago

GUIDANCE Monthly Devlog : January! #ScreenshotSaturday

Happy New Year everyone! ^.^


Hey everyone, I'll start with the best news first : the bug that caused RPG Maker to constantly crash is fixed! Not sure how many people even read that part, but it's important.

It means I can actually work effectively lol.

Now, if that's the best news, is the rest bad?

No actually, quite the opposite. I've done a few exciting things listed below.

I've updated some of the graphics a bit. It didn't make sense there were just random rocks in the basement, so I fixed it. Now they're bookcases on wheels instead.

799j5j.gif

These will appear earlier in the Basement level too, so you know what they are before this scene. Still finalizing where they'll be tho. If you have ideas feel free to share.

I finished the intro cutscene for Stu and polished it, super happy with the result!

I made a couple more maps and designed most of their visuals, they look great so far.

Speaking of which, I updated the tables and stools from chapter 1 to not look so out of place and ugly/simple when compared to recent graphics (a lot of stuff will be getting overhauls in the future)

ice_screenshot_20230130-033415.png

I've also got a road map of how the Studio is going to play. Basically, I listed all the gameplay sections and cutscenes in-order. That's actually something I haven't done before, I usually just wing it.

Right now, the Studio looks to have about as many maps as the Basement, but it might be a bit longer since there's a lot more going on in each map.

That's most of what I'm ready to show you, but I've got a lot I'm really excited about! I've also been playing around a lot more with shadows and lighting ideas on some recent maps, so we'll see where that goes.

If you've been paying attention, you'll see I've been involved in a lot of stuff lately, aside from GUIDANCE, but I want you to know progress is still going strong! This month has been great all around! ^.^

With that, I hope you have a wonderful night, and again, have a Happy New Year! ^.^



0 comments

Loading...

Next up

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

FUNDRAISER LIVESTREAM #SaveJim

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?