Hackers know their way around the virtual space and can influence the real world, including the development of unique weapons and devices.
We've prepared a new devlog about Hackers!
#indiegames #devlog
https://store.steampowered.com/news/app/1396540/view/3318606536553867467?utm_source=gj_socials
Next up
New devlog is already on the Twilight Wars Steam page: https://store.steampowered.com/news/app/1396540/view/38737213096… We've talked about the features of the game genre so that you know more about the game. Feel free to share your feedback! #twilightwars #indiegame #devlog #gamedev
Comrade Bear Games wishes you a Happy New Year! #twilightwars #newyear #comic #dungeoncrawler #turnbased
Merry Christmas, everyone! We decided to make a holiday comic with characters from the game. And yes, even villains want magic on this day #Christmas #twilightwars #indiegame #gamedev
yes... Spiritwell is still being worked on...
The top bar can be efficiently used during the combat. You can select a target to attack, find out its characteristics and active status effects. #twilightwars #indiegame #gamedev #turnbased #dungeoncrawler
Testing the smoothness of the Waking Up Animation. Thoughts?
The skills of some agents can be useful in solving various quests. This way the squad may have more necessary resources... or more unexpected adventures #twilightwars #indiegames #turnbased #gamedev #dungeoncrawler
We continue to work with the feedback. Fixed a thing with long dialogues, now you can quickly skip messages. #twilightwars #indiegames #gamedev #dungeoncrawler #turnbased
Early design
In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing
Attacks on a target will be more effective if the target is already weakened Therefore, Hacker in your squad can increase the chance of winning. #twilightwars #indiegame #gamedev #turnbased
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