3 years ago

Hai! Been a while since I worked on the Mod Builder! Here's a glimpse of what I'm doing in my free time: The FINAL UPDATE!

It's gonna be great, with a host of new features to try out! Read the article for descriptions of each snapshot!


1 - A simpler user interface!

2 - The player controls menu! Previous users should recognize everything here- hold up, does the tablet indicator look a LITTLE different to you?

3 - The other settings menu! We have our BG and music selectors here, as well as a couple new options:

> On the top lies a new toggle that allows you to enable / disable the SPECIAL moves from the last 2 Modified chapters!

> The option directly below it allows you to play as Charles from the limited - time battle build! Not only does it change the battle interface appearance, it also re-introduces the Jolt and Flamethrower options!

4 - The same menu, but with Charles Mode enabled.

5 - The enemy controls menu! The attack and health buttons remain the same, but I've added a bit more:

> A toggle that speeds up the enemy's attacks (up to 4x speed)

> A new dynamic (custom) attack button that replaces the enemy's standard attacks with a programmable attack function!

6 - The new - and - improved dialogue editor! In addition to patches and bug fixes, it's so much easier to change the icon!

7 - The dialogue editor comes with a text sampler, which shows the dialogue and icon you selected in the same way it would appear in the actual battle!

Alright, I'm done showcasing for now. I plan to add even more before release, so keep your eyes peeled!



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I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.

Your scheduled THSMC programming continues afterward. 🫡

The demo is out and the title is announced!! ✨

After more than 2 months of teasing, we now have a proper playable demo, no download required!

Thanks for sticking around, and we hope you enjoy the new changes!

https://gamejolt.com/games/legacy/961264

(YouTube in article)

New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)

https://scratch.mit.edu/projects/1140716896

+ comparison to old version from 2021

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Henry... How big exactly are your pockets?

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!

Once midterms are over, that is.

Regular teasers will continue in May! ✨

(read article for more details)

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!

Join us 🙏:

https://distractionsdaily.itch.io/legacy