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Next up
Happy Valentines day! Now introducing...Cupid Hanz! He loves you to death and will send flurries of arrows to prove it! I also added all new camera effects for the special modes! Check it out now on its store page!
This new devlog showcases some of the sound design Working on the areas that make sound and how the inventory works. Everything is still in-progress and if anyone has suggestions, please comment them below.
The Valentines Day update has GOT to be my favorite thus far! Though, I can't wait to make a leprechaun chase the player next update...
Distance Grew 🌿 Finding the space in between what once was
Remaking and restyling some of the sprites for the inventory. Here's the walkie talkie. In-game usage is being developed. More to come.
heres a short tutorial that i made to help you guys animate rain! Its suuupper simple :D
Hey everyone! For this February, I'm developing a new Valentines Day update! Catch Cupid and avoid his arrows. Technical stuff: I made Cupid follow a path, then move left or right depending on where the player is. Here's a small clip of cupid shooting!
Some areas will be filled with static and you will need this guitar in order to get through them, but you have to find it first. There will also be a soundtrack made by me with my own guitar! Stay tuned, as I will post music from time to time.
Day 3 of converting a 3.5 Godot project into Godot 4.2
Guess I gotta make a new model and reimport it lmao
Could totally pass as the game's antagonist
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