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TEAM SLAY-BELLS
1 year ago

Happy National Video Games Day (caught it just in time)!

Here's a small TEAM SLAY-BELLS Dev Update:

Special NPCs are now able to have their own music track when talking to them!




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Created a texture based depth shader for the face ^^

Working great on steam deck!

Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).

Using the SAGE Demo's first stage as a test layout.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

Added food

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Stylized Mangle (Broken ver)

Merry Christmas everyone!

I hope you all had a wonderful holiday ^^

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.

Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^