

Happy New Year Everyone!
This year, I give you a recreation of the moment it turned 0-AD.
Next up
Now I need to one more underground level, if you like this design it'd be nice if you could Click Here to give it a view.
After this I can start on some more fun stuff.
I'm Back with Explosions, Lightining and Fire.
Now I'm going to need a lot of testing.
Okay it's time for creative stuff again, and just in time for #WIPWednesday
Been working on this all week.
Joltober Day 30 - #Witch
Here we have round 3 the final round, now for the second to last time Click Here if you like this level.
Level 11 Is a more open design, it's supposed to be a calm before the difficult stuff.
Now the main idea was be more unique visually. So um Click Here If you think it looks good.
Or if something looks wired, just let me know.
I Want the player to have a few more options for combat, power/charge attacks.
This animation was a lot of random ideas, I might need to separate it next time I do something like that.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Now this one assuming anyone remembers the last post was designed completely different. I Don't know if that's a good thing just Click Here if you know it is.













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