2 years ago

Happy New Year Everyone!

This year, I give you a recreation of the moment it turned 0-AD.

#NewYear2024




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Here we have round 3 the final round, now for the second to last time Click Here if you like this level.

Level 11 Is a more open design, it's supposed to be a calm before the difficult stuff.

Now I need to test a few underground levels, if you like this design it'd be nice if you could Click Here to give it a view.

Now I need to one more underground level, if you like this design it'd be nice if you could Click Here to give it a view.

After this I can start on some more fun stuff.

Joltober Day 30 - #Witch

Now this one assuming anyone remembers the last post was designed completely different. I Don't know if that's a good thing just Click Here if you know it is.

this one is dedicated to my haters

: Aseprite

: Zughy 32

Now the main idea was be more unique visually. So um Click Here If you think it looks good.

Or if something looks wired, just let me know.

I Figured focusing on little easy to understand puzzles(Like in old Lego games) is better than trying to think of an elaborate structure.

My respect goes out to anyone that's made a puzzle game that stuff, is tough.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Alright! Cool down period has finished, now for the second round.

So Click Here if you think this looks good.

This one is a little different it has more space in an attempt to ease visual information and collision trouble.