10 months ago

Happy September Everyone!

Progress Post in the below!


Not much to show with gifs this month, mostly I've been doing bug fixes and little tweaks to everything.

I did get the other project demo pretty much done but I'm still gonna save that for it's own post when it's ready...

That said here's a gate I made for it which I really didn't need to animate for the demo but saves time later? X'D

ezgif-3-5ecb248fb4.gif

First up, an announcement!

Wooo! Elephant Hunter Hunter is included in the newest issue of Indiepocalypse Zine!

ehh002.gif

$15 for 10 games, please check it out!

https://pizzapranks.itch.io/indiepocalypse-44

Dang! You can even get a physical copy on a USB in a Custom Cassette case!

Now back to your regularly scheduled Goblin Update.

Portraits

monstisla1573.gif

Fixed mirrored face parts being misaligned.

Beds

https://i.imgur.com/Dtl61Cn.mp4

Tweaked how Goblins use Beds, updating their pathfinding and adjusted where their Sleep emote appears. I also updated their sleep period, if they have a house they'll wanted about it before bedtime. Also fixed their tossing and turning animations!

Apiaries, Plant Pots and Soil now Save/Load correctly!

monstisla1584.gif

As well as work when Culled.

Been doing some work on Pets

monstisla1571.gif

Updated the Pet Menu

You can now Feed them from the menu, showing your Inventory screen so you can choose what to give them.
This has led me to thinking about changing how Pet Food works.

monstisla1572.gif

Currently they have a favourite "Food Group" which is a general grouping for Items, like Seeds/Shoots/Food/Tools etc.
This works fine for Seeds and Shoots as it lets you feed your Pets any of those, but the Food Group is ALL food, so you can feed Frogs Milk, Onigiri, Burger, Honey etc...which isn't great!

I'm hesitant to make a list of Foods each animal likes, since that means the Inventory Draw code would have to check this list for every item, constantly.

Right now the database for Items has a Group value that it checks by just checking the Items DB value and the relevant Group Slot.

I could add a [Pet Food] Slot, but that would make it so Pets can't share food...], and adding separate slots for each animal type would mean having a bunch of empty slots for most items, like Tools.

Added a Release option. I was going to just having this as part of the Nest Building, but realised you might still want to get rid of a Pet without one.

monstisla1575.gif

This reverts them to being wild, although they keep their Name and Stats. Also added the option to change a Pets name, but it's just RNG for now instead of Text Input.

Started work on a system so Adventurer Goblins can go Spelunking in the Underground.

Spelunking

Added a new Goblin Job, Adventurer!
You can send them Spelunking in the underground.

monstisla1580.gif

You can set their start floor (if unlocked) and return floor.

Initially they needed to have enough Stamina to do so, but I've updated it to now use MP (Motivation Points)

monstisla1583.gif

Goblins can find Loot down there, mining rocks, killing monsters, opening boxes etc.

You can also see what they're doing in the Town Menu.

Updated the Weather System

monstisla1585.gif

Now only Trees in the path of Snow gain snow on them, instead of all trees during the snowing period.

Please ignore the Lemon Trees, I forgot to include their Snow Sprite

Minor Fixes/Updates;

-Fixed Rolling Animation not displaying Ears correctly, and not reverting to Idle animation when Colliding with something and Bouncing back.

-Fixed a bug where Seed Bombs would crash game if they didn't find Soil.

-Fixed bug where deleting a piece of Flooring didn't make ones directly above show their end piece.

-Fixed bug where deleting a Structure partially under Roofing would delete the Roofing instead.

-Fixed bug where deleting a Bench with a top deleted the whole bench instead of just the top.

-Fixed bug where FX's (Clouds etc) could stop things being built at that location.

-Changed Delete order to ignore Roofing if invisible, aka if you're under it. So you can delete other things instead.

-Changed button to plant seeds so it's consistent with Plant Pots and Soil.

-Added missing Snow from Lemon Trees

-Fixed a lag issue from Trees not spawning with Fruit

Unrelated to GameDev, I made some art this month;

aem5-respeed.gif

This was fan art of Aem's character Niya, please check out their super cute pixel art! :D
https://gamejolt.com/@AemAsca

image_22.png

I made some "DON'T FEED THE CACTUS" stickers to annoy Mad Cactus Soda...super cute Vtuber and artist, you should check them out too!

Also I hit 1000 followers here on GameJolt and released a new sticker pack!

card-pack-pixel-ad3.png
parade029.gif

Thank you all so much again for your support and interest in my silly Goblins, it really means the world to me and help me out a lot.

parade029s.gif

Keep being awesome everyone and please look after yourselves!

goblin_headpats.gif


5 comments

Loading...

Next up

Top Supporters for June Charged Sticker Shrine!

WOAH 3WAY TIE FOR FIRST PLACE!

Congrats to @SubterraneanExhibit , @azukitty and @nonsense-me You're all amazing!

Thank you so much to everyone, your support really means the world to me. Take care!

New Container types! These will improve NPC satisfaction with their House depending on Job Type. They also can only contain specific types of items!

I would LOVE to see a Parasite Eve remake!

Just keep the battle system dang it!!

https://www.youtube.com/watch?v=PM2cBVf9XJs

#GJAsks

Rando Art Challenge! Transform this into a masterpiece of the Renaissance era. Use the tag #renaissance to show off your creation! (Tag an artist in the comments to let them know)

Happy Sunday everyone! I'm at lunch! Urgh, I don't want June to end

I hope you all have a fantastic month and are having a great weekend! Remember to be kind, to stay hydrated and to do your exercises!

Take care!

Announcing the Lost In Isolation FNaF Game Jam

The GameJam Starts Friday (submit games below)

https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam

Join The Discord For Updates

https://discord.gg/SWV9fQWZ2R

Hosted by @PlentyXD

Help from @hunterallen_ and me

Art by @Funkilicous and Yellw.00f

Yea, ok it fits as the current size, but it messes up the collision boxes. Gonna have to add more pixels!

Pretty much got it? But issues with Doors has come up X'D

So apparently I never wrote any code to store the door position when loading a game...and when you resize you can resize into a Door?!

Let's take another look at the next big update for The Bunny Graveyard! Featuring the one and only, Boxers.

???

edit: weird!