2 years ago

have a tutorial wip since no (new shades btw)




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some hud mockups for my indie project, more info coming soon idk lmao

Showing the environment and menus, now in-depth (also get that things like the sonic waterfall are actual placeholder plus environment needs a lot more things to make it look less generic-y, if you could help it would make meh happier)

CALLING PIXEL ARTISTS OUT!! read for further information

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

♪ Vibe to the Garden, just vibe to it ♪

#gamedev #pixelart #idk

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

First look at the Slime Garden stage overhaul and Whirlwind improvements (Plus a major area that will be part of it)

I'm focusing on making everything more fast-paced and exploratory, let me know what you think.

#gamedev #pixelart #gamedesign #indiedev

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

real print!!11 (and colored moon guy art)