Also some concept art for the first boss of this area and some badguys. :3 what do you think?




yoohoo, slime garden rework and jumping rhythm is real
Next up
have a tutorial wip since no (new shades btw)
First look at the Slime Garden stage overhaul and Whirlwind improvements (Plus a major area that will be part of it)
I'm focusing on making everything more fast-paced and exploratory, let me know what you think.
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
meet Russell the Gardener & Lucy the Amphibian-lover Girl!! (and her mascot Oggy bc why not) the two-new npcs you will encounter during your tour in the Slime Garden hub area
also look at that cute bubbly captain suit >-<
Immerse yourself in Aether & Iron, a Decopunk Narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky.
Play the Steam Next Fest demo & wishlist now: https://bit.ly/AetherAndIron
Showing the environment and menus, now in-depth (also get that things like the sonic waterfall are actual placeholder plus environment needs a lot more things to make it look less generic-y, if you could help it would make meh happier)
some hud mockups for my indie project, more info coming soon idk lmao
real print!!11 (and colored moon guy art)











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