Next up
SOL - Proof of Concept | Progress Update 3 is out NOW! You can now see what I have been up to while at college:D
This update has a focus on the combat systems and particles, with a little treat at the end!
Made a ROYALTY FREE soundtrack for you to use in your projects - whatever that may be! Royalty Free Album - EXILE. Another album is coming out soon as well:D
https://youtube.com/playlist?list=PLLqIWt6ihZuVvgnXnoaT9VukHN03J…
Cheers!
Made the sprite for the player health and energy UI, as well as a couple of enemy animations for project #SOL .
More updates in the future, and more information at:
https://community.flowlab.io/t/plymouth-entertainment-sol-ghost-…
Cheers!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Little reminder - #SOL Update Video 2 is out NOW, and will provide some details of the game's current state before I head off to college. I've also provided some recent screenshots if you would like a quick insight.
Video: https://www.youtube.com/watch?v=TpIWdkfyOxQ&ab_channel=cregerBot
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Been working on the combo animations and system for the project I've been working on the past few years, called SOL. Not all the animation are finished (or in it yet), but I am really happy with how it is so far:D
More to come!
I do sure like to take breaks posting here lol but there has been a ton of progress on the #SOL project. Finally got work on the backgrounds, added a door and some particles, and starting work on the round enemy fella'!
There was more to it, but yeah:D
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Been practicing some pixel art so I can get ready to start working on SOL again this summer after college.
I forgot to record the progress, so I won't be able to have time lapses for these:( Hopefully I'll remember next time!
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