
Hi! Despite numerous air raid alerts, we managed to work and have something to show.
Entrance to the Ruins v2! How do you like the update?
#undertale #undertale3d #undertaleau #fangame #indie #gamedev
Next up
Implementing cutscenes is crucial for the remake, so I added NavMash to the project. It allows us to design AI movement logic and create more natural movements in cutscenes. #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev
More Frisk, more motion, more smoothness !) Hello) I updated Frisk's movement. What do you think?
Hello) Here is some models before the first alpha build
Howdy
Finally finished this costume before Halloween
Oh yeah and can't forget that the dog's soul is mine
More Frisk, more motion, more smoothness !) Hello) I updated Frisk's movement. What do you think?
And our first project is the idea of developing the iconic and recognizable game Undertale.
We will show you all the details of the mysterious underground.
You will experience the unique storyline of the original Undertale game in a new way!
Hi! Everything is going very well. We've designed level creation pipeline. Here is one of the results using the new approach. Check this out ; ) #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev
Hi! We're continuing to designing the levels' look. As target graphics examples were selected RiME and The Witness. We'll try to make the game minimalistic, to feel like a fairy tale. To achieve this effect, we are going to use the POLYGON Dungeons Pack.












0 comments