
Hello everyone! For today's update of The Mercenary Path, a new enemy type appears! A Teleporter! (arts and effects are not final)
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Next up
Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D
Enjoy!
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Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello hello everyone! For today's update:
- Floating damage texts (normal + criticals)
Enjoy!
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This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.
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Hello hello everyone! For this #screenshotsaturday enemies AI 🤖
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oldie but goodie: helo
Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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